RECO.GAMES / MANUAL / 03
Technology tree.
The technology tree is short and strict: what you may build depends only on which buildings already stand. This page is generated straight from the server’s game data.

Buildings
Six tiers, from the command centre to the coastal battery. Lines are prerequisites: a building can only be built once everything to its left stands.
On narrow screens the tree can be scrolled sideways. Every picture is the game’s own 3D model, rendered with the camera and lighting the game uses for its build-menu thumbnails.
What the production buildings unlock
Barracks, factory, airfield and shipyard build the units. Some need a radar tower or research centre as well — the second prerequisite is listed on the unit.
Barracks
Rifleman
Rocketeer
Engineer
Medic
Sniper
Vehicle factory
Service robot
Robot dog
Scout
Extractor
Construction crawler
Light tank
Main battle tank
Heavy tank
Artillery
Rocket artillery
Anti-air tank
SAM launcher
APC
Airfield
Recon drone
Gunship
Strike fighter
Interceptor
Transport helicopter
Shipyard
Patrol boat
Destroyer
Submarine
Cruiser
Landing ship
Exclusive units
Everything else is built by every faction. Not these.
| Unit | Faction | Cost | Build time | Requires |
|---|---|---|---|---|
| Kestrel Syndicate | 500 | 1:15 | Barracks + Radar tower | |
| Meridian Pact | 2,300 | 15:00 | Vehicle factory + Research centre | |
| Aurora Alliance | 1,600 | 11:00 | Vehicle factory + Radar tower | |
| Kestrel Syndicate | 1,300 | 8:00 | Vehicle factory + Radar tower | |
| Aurora Alliance | 2,000 | 14:00 | Airfield + Radar tower | |
| Meridian Pact | 2,000 | 18:00 | Shipyard + Research centre | |
| Kestrel Syndicate | 4,000 | 30:00 | Shipyard + Research centre | |
| Kestrel Syndicate | 2,000 | 10:00 | Research centre |
Damage matrix
Damage dealt is the weapon value times the factor in this table: warhead against armour. A zero means the weapon cannot hit that target at all.
| Warhead ↓ against armour → | Infantry | Light | Heavy | Air | Naval | Structure |
|---|---|---|---|---|---|---|
| Bullet | 1 | 0.45 | 0.20 | 0.35 | 0.15 | 0.20 |
| Cannon | 0.60 | 0.90 | 0.50 | 0.50 | 0.40 | 0.45 |
| Shell | 0.35 | 0.90 | 1 | 0 | 0.70 | 0.80 |
| Rocket | 0.50 | 0.80 | 0.70 | 0 | 0.60 | 1 |
| Missile | 0.30 | 0.70 | 0.60 | 1 | 0.70 | 0.60 |
| Flak | 0.40 | 0.30 | 0.10 | 1 | 0.10 | 0.10 |
| Bomb | 0.80 | 0.90 | 0.90 | 0 | 0.80 | 1.20 |
| Torpedo | 0 | 0 | 0 | 0 | 1.50 | 0.60 |
All buildings
| Building | Tier | Cost | Build time | Power | Hit points | Sight | Radar | Requires |
|---|---|---|---|---|---|---|---|---|
| 0 | 5,000 | — | 0 | 2,200 | 2.5 km | 8 km | — | |
| 1 | 600 | 3:20 | −3 | 660 | 500 m | — | Command centre | |
| 1 | 1,200 | 7:00 | +100 | 700 | 700 m | — | Command centre | |
| 2 | 700 | 3:53 | −2 | 720 | 500 m | — | Housing block | |
| 2 | 1,000 | 5:33 | −8 | 900 | 500 m | — | Housing block + Power plant | |
| 2 | 900 | 5:00 | −4 | 840 | 500 m | — | Housing block | |
| 2 | 1,200 | 6:40 | −5 | 1,020 | 500 m | — | Housing block + Power plant | |
| 2 | 1,600 | 8:53 | −6 | 1,260 | 500 m | — | Housing block + Power plant | |
| 2 | 2,500 | 12:00 | −30 | 1,000 | 800 m | — | Power plant | |
| 2 | 900 | 6:00 | −10 | 800 | 800 m | — | Power plant | |
| 3 | 1,700 | 9:27 | −8 | 1,320 | 500 m | — | School | |
| 3 | 1,800 | 10:00 | −10 | 1,380 | 500 m | — | School | |
| 3 | 3,000 | 15:00 | −40 | 1,200 | 800 m | — | Refinery | |
| 3 | 1,500 | 10:00 | −40 | 700 | 2 km | 25 km | Refinery | |
| 3 | 3,000 | 15:00 | −40 | 1,200 | 1.2 km | 5 km | Refinery | |
| 3 | 600 | 4:00 | 0 | 900 | 900 m | 2 km | Barracks | |
| 3 | 800 | 5:00 | −10 | 600 | 1.1 km | 2 km | Barracks | |
| 3 | 1,000 | 5:00 | −15 | 500 | 1.8 km | 4 km | Barracks | |
| 4 | 4,000 | 22:13 | −18 | 2,700 | 500 m | — | Office building + Training centre | |
| 4 | 1,200 | 5:00 | −20 | 800 | 900 m | — | Vehicle factory | |
| 4 | 2,500 | 15:00 | −40 | 900 | 1 km | 6 km | Radar tower | |
| 4 | 4,000 | 20:00 | −60 | 900 | 800 m | — | Radar tower + Vehicle factory | |
| 4 | 1,500 | 8:00 | −25 | 600 | 3.5 km | 9 km | Radar tower | |
| 5 | 2,000 | 10:00 | −20 | 800 | 4.5 km | 9 km | Research centre |
The command centre is not built but deployed from a construction crawler, which takes 45 seconds. Its 5,000 credits are the price of that crawler at the vehicle factory.
All units
Build times in minutes:seconds, speed in km/h, ranges in metres. Every value is game time and real time at once.

| Unit | Cost | Build time | Hit points | Armour | Speed | Sight | Damage | Requires |
|---|---|---|---|---|---|---|---|---|
| 100 | 40 s | 60 | Infantry | 6 km/h | 900 m | 8 Bullet · 350 m | Barracks | |
| 300 | 1:00 | 55 | Infantry | 5 km/h | 1 km | 45 Missile · 600 m | Barracks | |
| 300 | 1:00 | 50 | Infantry | 6 km/h | 800 m | unarmed | Barracks | |
| 400 | 1:00 | 40 | Infantry | 5 km/h | 800 m | unarmed | Barracks | |
| 500 | 1:15 | 50 | Infantry | 5 km/h | 1.4 km | 60 Bullet · 1 km | Barracks + Radar tower | |
| 500 | 3:00 | 120 | Light | 95 km/h | 1.6 km | 10 Cannon · 450 m | Vehicle factory | |
| 550 | 2:30 | 65 | Light | 8 km/h | 900 m | unarmed | Vehicle factory + School | |
| 900 | 4:00 | 90 | Light | 6 km/h | 450 m | unarmed | Vehicle factory + Manufactory + Training centre | |
| 900 | 6:00 | 300 | Light | 75 km/h | 1.1 km | 45 Shell · 700 m | Vehicle factory | |
| 900 | 5:00 | 350 | Heavy | 70 km/h | 1 km | 8 Bullet · 400 m | Vehicle factory | |
| 1,000 | 7:00 | 250 | Light | 65 km/h | 1.6 km | 30 Flak · 1.3 km | Vehicle factory | |
| 1,300 | 8:00 | 250 | Light | 60 km/h | 2.2 km | 85 Missile · 2.6 km | Vehicle factory + Radar tower | |
| 1,400 | 8:00 | 400 | Heavy | 45 km/h | 700 m | unarmed | Refinery + Vehicle factory | |
| 1,400 | 10:00 | 200 | Light | 50 km/h | 1 km | 130 Shell · 2.6 km | Vehicle factory + Radar tower | |
| 1,500 | 10:00 | 520 | Heavy | 60 km/h | 1.1 km | 70 Shell · 800 m | Vehicle factory | |
| 1,600 | 11:00 | 220 | Light | 55 km/h | 1 km | 150 Rocket · 2.3 km | Vehicle factory + Radar tower | |
| 2,300 | 15:00 | 850 | Heavy | 45 km/h | 1.1 km | 115 Shell · 850 m | Vehicle factory + Research centre | |
| 5,000 | 30:00 | 800 | Heavy | 30 km/h | 900 m | unarmed | Vehicle factory | |
| 700 | 3:00 | 55 | Air | 54 km/h | 1.6 km | unarmed | Airfield + School | |
| 1,500 | 10:00 | 250 | Air | 250 km/h | 1.8 km | 30 Rocket · 900 m | Airfield | |
| 1,600 | 10:00 | 300 | Air | 220 km/h | 1.5 km | unarmed | Airfield | |
| 2,000 | 14:00 | 180 | Air | 1,100 km/h | 3 km | 120 Missile · 1.6 km | Airfield + Radar tower | |
| 2,200 | 15:00 | 200 | Air | 900 km/h | 2.5 km | 260 Bomb · 400 m | Airfield + Radar tower | |
| 1,000 | 8:00 | 300 | Naval | 75 km/h | 1.8 km | 15 Cannon · 800 m | Shipyard | |
| 1,500 | 12:00 | 700 | Naval | 45 km/h | 1.5 km | unarmed | Shipyard | |
| 2,000 | 18:00 | 500 | Naval | 40 km/h | 1.5 km | 260 Torpedo · 1.5 km | Shipyard + Research centre | |
| 2,500 | 20:00 | 900 | Naval | 60 km/h | 2.5 km | 85 Shell · 1.6 km | Shipyard + Radar tower | |
| 4,000 | 30:00 | 1,500 | Naval | 55 km/h | 3 km | 320 Shell · 6 km | Shipyard + Research centre |